Our studio

Small Team.
Experienced Hands.

We are Mythic Mosaic, an independent game studio in Winnipeg, Manitoba. Founded in 2023, we bring developers and artists together to build worlds with character.

Mythic Mosaic studio logo.

The people behind the worlds

A Shared Imagination

Portrait of Kyle Gray.

Kyle Gray

Founder & Technical Director

20+ Years

Game development and technical leadership

Kyle leads development, technical direction and production at Mythic Mosaic. Previously Team Lead Programmer at Ubisoft Winnipeg, he brings experience in leading teams, building games and developing online systems.

As Technical Director at ZenFri, he directed development on The Last Taxi and a range of AR/VR experiences. Earlier at S2Games, he developed core online systems for Heroes of Newerth and led post-release programming and design on Savage 2.

Portrait of Christian Amiel Miranda.

Christian Amiel Miranda

2D Artist / Illustrator - Contract collaborator

10+ Years

Game art and illustration

Christian brings over a decade of game-art experience, with professional illustration work dating back to 2012. Previously Art Lead at ZenFri and an illustrator at Tactica Interactive, he now collaborates with Mythic Mosaic on Adventurer's Haven as a contract artist.

His work spans character, environment and prop concepts, illustration, and 2D/3D asset production.

Kyle and Christian worked closely together at Evodant and ZenFri across dozens of projects. Their shared experience brings technical direction and visual storytelling together on Adventurer's Haven.

What We Are Building

Our current focus is Adventurer's Haven. Before it, we completed a prototype of A World Unwritten, which is not currently in development.